﻿
namespace Aeon.Emulator.Sound.Blaster
{
    internal static class Ports
    {
        public const int DspReset = 0x226;
        public const int DspReadData = 0x22A;
        public const int DspWrite = 0x22C;
        public const int DspReadBufferStatus = 0x22E;
        public const int DspDma16Acknowledge = 0x22F;

        public const int MixerAddress = 0x224;
        public const int MixerData = 0x225;
    }
}
